RUST METRICSFlight deck · live data
Data live Servers11,814 Players69,594 Populated3,624 Fresh wipes 3 h187 Scan5 min
‹ All servers85.234.84.19:29215
Offline Full Queue Fresh wipe Wipe due No query

Rust WakeExp 7 (private insecure test)

Offline 85.234.84.19:29215 checked 19d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,814top 72%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 23 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:43 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Rust WakeExp 7 (private insecure test)?

At their busiest, its recent wipes drew 0 players on average. 23 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Rust WakeExp 7 (private insecure test) follow?

To tell the rhythm of Rust WakeExp 7 (private insecure test), too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 22 hours ago.

Tags

How should you read the tags on Rust WakeExp 7 (private insecure test)?

Tags published by Rust WakeExp 7 (private insecure test), read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rust WakeExp 7 (private insecure test) appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust WakeExp 7 (private insecure test): Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Rust WakeExp 7 (private insecure test) hold among Rust servers?

Ranking for Rust WakeExp 7 (private insecure test): #15,814 on seven-day player hours, top 72% of all ranked servers.

What player count does Rust WakeExp 7 (private insecure test) carry?

Rust WakeExp 7 (private insecure test) is not responding; status offline, last seen 19 days 8 hours ago.

Server

What location is Rust WakeExp 7 (private insecure test) hosted in?

No region comes from Rust WakeExp 7 (private insecure test). Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 85.234.84.19:29215.

What Rust version is Rust WakeExp 7 (private insecure test) on?

Rust network protocol 2634 and build 166652 on Linux is the build Rust WakeExp 7 (private insecure test) runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Rust WakeExp 7 (private insecure test), and is it online now?

Rust WakeExp 7 (private insecure test) reports offline. The last reading came 19 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 9 October 2026.

Rules and settings

What settings and rules apply on Rust WakeExp 7 (private insecure test)?

Check: gather rate. The name Rust WakeExp 7 (private insecure test) does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on Rust WakeExp 7 (private insecure test)?

Check: map. Procedural, generated by the game, on Rust WakeExp 7 (private insecure test).

Connection

What do you do to join Rust WakeExp 7 (private insecure test)?

Check: join. Open Rust, press F1, then enter client.connect 85.234.84.19:29215. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build Game build reading: 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.