RUST METRICSFlight deck · live data
Data live Servers11,621 Players40,134 Populated2,833 Fresh wipes 3 h133 Scan5 min
‹ All servers85.234.84.19:28915
Offline Full Queue Fresh wipe Wipe due No query

Rust WakeExp 7 (private insecure test)

Offline 85.234.84.19:28915 checked 20d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,800top 72%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 21 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:31 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Rust WakeExp 7 (private insecure test)?

An average of 0 players came at the busiest on its recent wipes. 21 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Rust WakeExp 7 (private insecure test) follow?

The rhythm of Rust WakeExp 7 (private insecure test)'s wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 21 days 14 hours ago.

Tag meanings

How should you read the tags on Rust WakeExp 7 (private insecure test)?

Tags published by Rust WakeExp 7 (private insecure test), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Rust WakeExp 7 (private insecure test)?

On Rust Metrics, Rust WakeExp 7 (private insecure test) sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Rust WakeExp 7 (private insecure test) sit in the rankings?

Player hours over seven days put Rust WakeExp 7 (private insecure test) at #15,800, in the top 72% of all ranked servers.

What is the population on Rust WakeExp 7 (private insecure test)?

Reading for Rust WakeExp 7 (private insecure test): offline at this moment; last seen 20 days ago.

Operator and location

Which location does Rust WakeExp 7 (private insecure test) run from?

No region comes from Rust WakeExp 7 (private insecure test). Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 85.234.84.19:28915.

What Rust version is Rust WakeExp 7 (private insecure test) on?

Reading: Rust WakeExp 7 (private insecure test), Rust network protocol 2634 and build 166652, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Rust WakeExp 7 (private insecure test), and is it online now?

Reading: offline. Rust WakeExp 7 (private insecure test) last answered 20 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 9 October 2026.

Rules and settings

What rules does Rust WakeExp 7 (private insecure test) enforce, and what are its settings?

Check: gather rate. The name Rust WakeExp 7 (private insecure test) does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on Rust WakeExp 7 (private insecure test)?

Procedural map on Rust WakeExp 7 (private insecure test), made by the game's generator.

How to join

What do you do to join Rust WakeExp 7 (private insecure test)?

Press F1 in Rust and enter client.connect 85.234.84.19:28915. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build The server runs game build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.