RUST METRICSFlight deck · live data
Data live Servers11,733 Players61,573 Populated3,391 Fresh wipes 3 h186 Scan5 min
‹ All servers85.234.84.19:28515
Offline Full Queue Fresh wipe Wipe due No query

Rust WakeExp 7 (private insecure test)

Offline 85.234.84.19:28515 checked 19d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,814top 72%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 19 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:47 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Rust WakeExp 7 (private insecure test)?

An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 19 hours in.

When does Rust WakeExp 7 (private insecure test) wipe?

Its rhythm cannot be told from the wipes of Rust WakeExp 7 (private insecure test) on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 20 days 20 hours ago the current world was made.

Tag meanings

How should you read the tags on Rust WakeExp 7 (private insecure test)?

Tags published by Rust WakeExp 7 (private insecure test), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust WakeExp 7 (private insecure test) appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rust WakeExp 7 (private insecure test): Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Rust WakeExp 7 (private insecure test) hold among Rust servers?

Ranking for Rust WakeExp 7 (private insecure test): #15,814 on seven-day player hours, top 72% of all ranked servers.

How full does Rust WakeExp 7 (private insecure test) get?

Status for Rust WakeExp 7 (private insecure test): offline. Last seen 19 days 6 hours ago.

Operator and location

What location is Rust WakeExp 7 (private insecure test) hosted in?

Reading: location. Rust WakeExp 7 (private insecure test) gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 85.234.84.19:28515.

What Rust version is Rust WakeExp 7 (private insecure test) on?

Rust network protocol 2634 and build 166652 on Linux is the build Rust WakeExp 7 (private insecure test) runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Rust WakeExp 7 (private insecure test), and is it online?

Rust WakeExp 7 (private insecure test) reports offline. The last reading came 19 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 9 October 2026, recorded by Rust Metrics.

Settings and map

What rules does Rust WakeExp 7 (private insecure test) enforce, and what are its settings?

No gather rate appears in the name: Rust WakeExp 7 (private insecure test). The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.

What map is Rust WakeExp 7 (private insecure test) on?

The game generates a procedural map for Rust WakeExp 7 (private insecure test).

Connection

How do you connect to Rust WakeExp 7 (private insecure test)?

Check: join. Open Rust, press F1, then enter client.connect 85.234.84.19:28515. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build Build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.