RUST METRICSFlight deck · live data
Data live Servers11,806 Players70,052 Populated3,612 Fresh wipes 3 h182 Scan5 min
‹ All servers85.234.84.19:28215
Offline Full Queue Fresh wipe Wipe due No query

Rust WakeExp 7 (private insecure test)

Offline 85.234.84.19:28215 checked 19d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,814top 72%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 18 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:35 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Rust WakeExp 7 (private insecure test)?

At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 18 hours.

When does Rust WakeExp 7 (private insecure test) wipe?

The rhythm of Rust WakeExp 7 (private insecure test)'s wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 22 hours ago.

Tag meanings

Which tags does Rust WakeExp 7 (private insecure test) carry, and what do they mean?

Tags published by Rust WakeExp 7 (private insecure test), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rust WakeExp 7 (private insecure test) appear in Rust Metrics lists and filters?

On Rust Metrics, Rust WakeExp 7 (private insecure test) sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Rust WakeExp 7 (private insecure test) sit in the rankings?

Ranking for Rust WakeExp 7 (private insecure test): #15,814 on seven-day player hours, top 72% of all ranked servers.

How full does Rust WakeExp 7 (private insecure test) get?

Status for Rust WakeExp 7 (private insecure test): offline. Last seen 19 days 8 hours ago.

Server

What location is Rust WakeExp 7 (private insecure test) hosted in?

No region comes from Rust WakeExp 7 (private insecure test). Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 85.234.84.19:28215.

What Rust version is Rust WakeExp 7 (private insecure test) on?

Rust network protocol 2634 and build 166652 on Linux is the build Rust WakeExp 7 (private insecure test) runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Rust WakeExp 7 (private insecure test), and is it online now?

Reading: offline. Rust WakeExp 7 (private insecure test) last answered 19 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 9 October 2026.

Map and rules

How is Rust WakeExp 7 (private insecure test) configured, and what rules are in force?

Check: gather rate. The name Rust WakeExp 7 (private insecure test) does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.

Which map is live on Rust WakeExp 7 (private insecure test)?

Check: map. Procedural, generated by the game, on Rust WakeExp 7 (private insecure test).

Join

How can you get onto Rust WakeExp 7 (private insecure test)?

Check: join. Open Rust, press F1, then enter client.connect 85.234.84.19:28215. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build Game build reading: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.