RUST METRICSFlight deck · live data
Data live Servers11,776 Players67,745 Populated3,535 Fresh wipes 3 h197 Scan5 min
‹ All servers85.234.84.19:28115
Offline Full Queue Fresh wipe Wipe due No query

Rust WakeExp 7 (private insecure test)

Offline 85.234.84.19:28115 checked 19d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,814top 72%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 18 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:31 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Rust WakeExp 7 (private insecure test) when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. 18 hours after the wipe, the crowd peaked on the latest wipe.

How often does Rust WakeExp 7 (private insecure test) wipe, and when?

To tell the rhythm of Rust WakeExp 7 (private insecure test), too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 20 days 22 hours ago.

Tags

Which tags does Rust WakeExp 7 (private insecure test) carry, and what do they mean?

Tags published by Rust WakeExp 7 (private insecure test), read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Rust WakeExp 7 (private insecure test)?

These Rust Metrics lists carry Rust WakeExp 7 (private insecure test): Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Rust WakeExp 7 (private insecure test) sit in the rankings?

Player hours over seven days put Rust WakeExp 7 (private insecure test) at #15,814, in the top 72% of all ranked servers.

How full does Rust WakeExp 7 (private insecure test) get?

Rust WakeExp 7 (private insecure test) is not responding; status offline, last seen 19 days 7 hours ago.

Server details

What location is Rust WakeExp 7 (private insecure test) hosted in?

No region comes from Rust WakeExp 7 (private insecure test). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 85.234.84.19:28115.

What Rust version is Rust WakeExp 7 (private insecure test) on?

Version check: Rust network protocol 2634 and build 166652 on Linux, run by Rust WakeExp 7 (private insecure test). Matching protocol is required to join. Let Steam update your game.

What is the uptime on Rust WakeExp 7 (private insecure test), and is it online?

Rust WakeExp 7 (private insecure test) reports offline. The last reading came 19 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 9 October 2026.

Rules and settings

How is Rust WakeExp 7 (private insecure test) configured, and what rules are in force?

Reading the name gives no gather rate for Rust WakeExp 7 (private insecure test). No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC off, Valve's system.

What map is Rust WakeExp 7 (private insecure test) on?

Procedural map on Rust WakeExp 7 (private insecure test), made by the game's generator.

Connection

How do you connect to Rust WakeExp 7 (private insecure test)?

To join: start Rust, press F1 and type client.connect 85.234.84.19:28115. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build Build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.