RUST METRICSFlight deck · live data
Data live Servers11,737 Players72,806 Populated3,664 Fresh wipes 3 h126 Scan5 min
‹ All servers85.234.84.19:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust WakeExp 7 (private insecure test)

Offline 85.234.84.19:28015 checked 18d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,814top 72%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 18 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:27 UTC19d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Rust WakeExp 7 (private insecure test)?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 18 hours.

When does Rust WakeExp 7 (private insecure test) wipe?

To tell the rhythm of Rust WakeExp 7 (private insecure test), too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 19 days 22 hours ago.

Lists and filters

Which tags does Rust WakeExp 7 (private insecure test) carry, and what do they mean?

Tags published by Rust WakeExp 7 (private insecure test), read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rust WakeExp 7 (private insecure test) appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rust WakeExp 7 (private insecure test): Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Rust WakeExp 7 (private insecure test) hold among Rust servers?

Player hours over seven days put Rust WakeExp 7 (private insecure test) at #15,814, in the top 72% of all ranked servers.

What is the population on Rust WakeExp 7 (private insecure test)?

Reading for Rust WakeExp 7 (private insecure test): offline at this moment; last seen 18 days 8 hours ago.

Server details

Where does Rust WakeExp 7 (private insecure test) sit?

Reading: location. Rust WakeExp 7 (private insecure test) gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 85.234.84.19:28015.

What Rust version is Rust WakeExp 7 (private insecure test) on?

Version check: Rust network protocol 2634 and build 166652 on Linux, run by Rust WakeExp 7 (private insecure test). Matching protocol is required to join. Let Steam update your game.

How reliable is Rust WakeExp 7 (private insecure test), and is it online now?

Check: connection. Rust WakeExp 7 (private insecure test) is offline at this moment. Last contact was 18 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 9 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on Rust WakeExp 7 (private insecure test)?

No gather rate appears in the name: Rust WakeExp 7 (private insecure test). No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is off. That is Valve's anti-cheat.

What map is Rust WakeExp 7 (private insecure test) on?

Check: map. Procedural, generated by the game, on Rust WakeExp 7 (private insecure test).

Join

What do you do to join Rust WakeExp 7 (private insecure test)?

Check: join. Open Rust, press F1, then enter client.connect 85.234.84.19:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build The server runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.