RUST METRICSFlight deck · live data
Data live Servers11,892 Players102,807 Populated3,961 Fresh wipes 3 h356 Scan5 min
‹ All servers85.234.204.103:50080
Offline Full Queue Fresh wipe Wipe due No query

test.pvdw.io

Offline 85.234.204.103:50080 checked 3d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 8 15 22 30 PAX 1 /30

Players now

3% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,004top 63%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 23:28 UTC3d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on test.pvdw.io?

The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does test.pvdw.io follow?

Its rhythm cannot be told from the wipes of test.pvdw.io on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 18 hours ago.

Tags

Which tags does test.pvdw.io carry, and what do they mean?

Tags published by test.pvdw.io, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp30 (Max players): 30 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does test.pvdw.io appear in Rust Metrics lists and filters?

On Rust Metrics, test.pvdw.io sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does test.pvdw.io hold among Rust servers?

Player hours over seven days put test.pvdw.io at #14,004, in the top 63% of all ranked servers.

What is the population on test.pvdw.io?

Reading for test.pvdw.io: offline at this moment; last seen 3 days 18 hours ago. Check: players over seven days. Average 0, peak 1.

Server

Where does test.pvdw.io sit?

No region tag on test.pvdw.io. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 85.234.204.103:50080.

What Rust version is test.pvdw.io on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by test.pvdw.io. To get in, your game needs the same protocol; Steam applies the update.

Is test.pvdw.io up, and how often does it stay up?

Reading: offline. test.pvdw.io last answered 3 days 18 hours ago. Uptime for the last 3 full days: 0 of 72 hours, or 0%. Check: first contact. Rust Metrics logged it on 25 October 2026.

Map and rules

What settings and rules apply on test.pvdw.io?

Check: gather rate. The name test.pvdw.io does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is off. That is Valve's anti-cheat.

What map is test.pvdw.io on?

From seed 1103970972, the game generates the procedural map on test.pvdw.io. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto test.pvdw.io?

To join: start Rust, press F1 and type client.connect 85.234.204.103:50080. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://www.pvdw.io.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp30
Max players 30 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.