My Rust server | Powered by AMP
Offline 85.214.172.213:28015 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 338/375
- 441/475
- 979/1000
- 46/100
- 985/1000
- 64/250
Quick answers
from the figures on this pageReset cycle
How often does My Rust server | Powered by AMP wipe, and when?
The rhythm of My Rust server | Powered by AMP's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 29 days 8 hours ago.
Lists and filters
Which tags does My Rust server | Powered by AMP carry, and what do they mean?
These are the tags My Rust server | Powered by AMP publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My Rust server | Powered by AMP?
These Rust Metrics lists carry My Rust server | Powered by AMP: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does My Rust server | Powered by AMP hold among Rust servers?
Ranking for My Rust server | Powered by AMP: #16,830 on seven-day player hours, top 70% of all ranked servers.
What player count does My Rust server | Powered by AMP carry?
Status for My Rust server | Powered by AMP: offline. Last seen 29 days 8 hours ago.
Operator and location
Which location does My Rust server | Powered by AMP run from?
Reading: location. My Rust server | Powered by AMP gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 85.214.172.213:28015.
What Rust version is My Rust server | Powered by AMP on?
Rust network protocol 2633 and build 165217 on Linux is the build My Rust server | Powered by AMP runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on My Rust server | Powered by AMP, and is it online?
My Rust server | Powered by AMP reports offline. The last reading came 29 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 30 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does My Rust server | Powered by AMP enforce, and what are its settings?
Check: gather rate. The name My Rust server | Powered by AMP does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on My Rust server | Powered by AMP?
Check: map. Procedural, generated by the game, on My Rust server | Powered by AMP.
Join
How can you get onto My Rust server | Powered by AMP?
Check: join. Open Rust, press F1, then enter client.connect 85.214.172.213:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.