RUST METRICSFlight deck · live data
Data live Servers11,626 Players39,326 Populated2,997 Fresh wipes 3 h96 Scan5 min
‹ All servers85.201.223.70:20103
Offline Full Queue Fresh wipe Wipe due No query

A Rust Server

Offline 85.201.223.70:20103 checked 11h ago

COM 1 · connect

Server instruments

last reading Tue 19:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 75 SERVER FPS

Server fps

48 h low 75 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 45,000 ×1000

Entities

48 h range 45,000–45,000 · memory 979 MB
1239 ET SINCE RESTART 00:15

Uptime

0 h 15 min since its last restart, at the last reading
7-day average0peak –
Rank#15,412top 69%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Memory979MBat the last reading
REC 1

Players

AveragePeak
0123418:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does A Rust Server wipe, and when?

The rhythm of A Rust Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 7 days 9 hours ago the current world was made.

Tag meanings

How should you read the tags on A Rust Server?

Tags published by A Rust Server, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168674 (Build): Build 168674; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does A Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring A Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does A Rust Server hold among Rust servers?

Player hours over seven days put A Rust Server at #15,412, in the top 69% of all ranked servers.

What is the population on A Rust Server?

Status for A Rust Server: offline. Last seen 11 hours ago. A seven-day average of 0 players is the reading.

Server

Where does A Rust Server sit?

Reading: location. A Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 85.201.223.70:20103.

What Rust version is A Rust Server on?

Reading: A Rust Server, Rust network protocol 2635 and build 168674, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does A Rust Server perform?

Check: fps. Average 75 server fps over the last 48 hours, low of 75. Within range. Reading: 45,000 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 979 MB. Expect lag when fps falls and entities climb.

How reliable is A Rust Server, and is it online now?

A Rust Server reports offline. The last reading came 11 hours ago. Check: restart. The uptime it reports puts the last restart about 15 minutes ago. Uptime for the last 7 full days: 35 of 168 hours, or 21%. Check: first contact. Rust Metrics logged it on 20 October 2026.

Map and rules

What rules does A Rust Server enforce, and what are its settings?

Reading the name gives no gather rate for A Rust Server. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on A Rust Server?

Check: map. Procedural, size 3,000, seed 1678991906, generated by the game on A Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to A Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 85.201.223.70:20103. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/channels/944667982980845648/1462432917253783736 is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmvanilla,cs168674,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168674
Build Build 168674.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.