RUST METRICSFlight deck · live data
Data live Servers11,696 Players65,102 Populated3,491 Fresh wipes 3 h114 Scan5 min
‹ All servers85.201.105.42:28015
Offline Full Queue Fresh wipe Wipe due No query

Private Test Server

Offline 85.201.105.42:28015 checked 3d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#11,513top 52%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 22:08 UTC3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Private Test Server when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

When does Private Test Server wipe?

To tell the rhythm of Private Test Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 13 hours ago.

Lists and filters

Which tags does Private Test Server carry, and what do they mean?

These are the tags Private Test Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs169075 (Build): Game build reading: 169075; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Private Test Server?

These Rust Metrics lists carry Private Test Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does Private Test Server hold among Rust servers?

Ranking for Private Test Server: #11,513 on seven-day player hours, top 52% of all ranked servers.

What player count does Private Test Server carry?

Reading for Private Test Server: offline at this moment; last seen 3 days 9 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Server

Which location does Private Test Server run from?

No region comes from Private Test Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 85.201.105.42:28015.

What Rust version is Private Test Server on?

Rust network protocol 2635 and build 169075 on Windows is the build Private Test Server runs. To get in, your game needs the same protocol; Steam applies the update.

Is Private Test Server up, and how often does it stay up?

Check: connection. Private Test Server is offline at this moment. Last contact was 3 days 9 hours ago. Uptime for the last 7 full days: 5 of 168 hours, or 3%. Reading: first seen 20 October 2026, recorded by Rust Metrics.

Settings and map

What rules does Private Test Server enforce, and what are its settings?

Reading the name gives no gather rate for Private Test Server. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is Private Test Server on?

The game generates a procedural map for Private Test Server.

Join

How can you get onto Private Test Server?

To join: start Rust, press F1 and type client.connect 85.201.105.42:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs169075,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs169075
Build Game build reading: 169075.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.