Server name on in-game server list
Offline 85.194.78.4:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 260/300
- 15/250
- 32/250
- 116/200
- 44/200
- 49/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does Server name on in-game server list follow?
To tell the rhythm of Server name on in-game server list, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 8 days 3 hours ago the current world was made.
Tags
How should you read the tags on Server name on in-game server list?
These are the tags Server name on in-game server list publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Server name on in-game server list appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Server name on in-game server list: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does Server name on in-game server list hold among Rust servers?
Player hours over seven days put Server name on in-game server list at #11,568, in the top 52% of all ranked servers.
How full does Server name on in-game server list get?
Reading for Server name on in-game server list: offline at this moment; last seen 6 days 5 hours ago. Check: players over seven days. Average 1, peak 1.
Server details
Which location does Server name on in-game server list run from?
No region tag on Server name on in-game server list. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 85.194.78.4:28015.
What Rust version is Server name on in-game server list on?
Rust network protocol 2634 and build 167781 on Windows is the build Server name on in-game server list runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Server name on in-game server list up, and how often does it stay up?
Check: connection. Server name on in-game server list is offline at this moment. Last contact was 6 days 5 hours ago. Reading: 0% uptime over the last 6 full days. It was up 0 of 144 hours. The first sighting on Rust Metrics was 21 October 2026.
Map and rules
What settings and rules apply on Server name on in-game server list?
Check: gather rate. The name Server name on in-game server list does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is Server name on in-game server list on?
Procedural map on Server name on in-game server list, made by the game's generator.
How to join
How do you connect to Server name on in-game server list?
To join: start Rust, press F1 and type client.connect 85.194.78.4:28015. Or press Launch Rust here and Steam opens the game and connects you.