ServerName
Offline 85.192.133.35:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 0hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 0hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:02 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on ServerName?
An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does ServerName wipe?
With the force wipe, once a month, ServerName wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 26 days 23 hours ago.
Tags
Which tags does ServerName carry, and what do they mean?
Tags published by ServerName, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Build 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show ServerName?
These Rust Metrics lists carry ServerName: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does ServerName hold among Rust servers?
Ranking for ServerName: #16,032 on seven-day player hours, top 69% of all ranked servers.
How full does ServerName get?
Status for ServerName: offline. Last seen 26 days 23 hours ago.
Server
Where does ServerName sit?
No region tag on ServerName. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 85.192.133.35:28015.
What Rust version is ServerName on?
Reading: ServerName, Rust network protocol 2634 and build 166494, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on ServerName, and is it online?
Reading: offline. ServerName last answered 26 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 26 September 2026.
Map and rules
What rules does ServerName enforce, and what are its settings?
No gather rate appears in the name: ServerName. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is ServerName on?
Check: map. Procedural, generated by the game, on ServerName.
How to join
What do you do to join ServerName?
Press F1 in Rust and enter client.connect 85.192.133.35:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.