RUST METRICSFlight deck · live data
Data live Servers11,691 Players50,606 Populated3,291 Fresh wipes 3 h135 Scan5 min
‹ All servers85.191.35.39:28015
Offline Full Queue Fresh wipe Wipe due No query

Far og Son - Rust Coop

Offline 85.191.35.39:28015 checked 2d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 2 /2

Players now

100% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 2
Rank#7,282top 33%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:37 UTC24d ago 2 – running 2
Mon 21 Sep, 09:22 UTC36d ago 2 held half 11.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Far og Son - Rust Coop when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

When does Far og Son - Rust Coop wipe?

To tell the rhythm of Far og Son - Rust Coop, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 24 days 17 hours ago the current world was made.

Tags

How should you read the tags on Far og Son - Rust Coop?

Tags published by Far og Son - Rust Coop, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Far og Son - Rust Coop?

On Rust Metrics, Far og Son - Rust Coop sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Far og Son - Rust Coop sit in the rankings?

Ranking for Far og Son - Rust Coop: #7,282 on seven-day player hours, top 33% of all ranked servers.

What is the population on Far og Son - Rust Coop?

Status for Far og Son - Rust Coop: offline. Last seen 2 days 16 hours ago. Seven-day check: 1 players on average. Peak reading: 2.

Server

Where does Far og Son - Rust Coop sit?

No region comes from Far og Son - Rust Coop. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 85.191.35.39:28015.

What Rust version is Far og Son - Rust Coop on?

Reading: Far og Son - Rust Coop, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Far og Son - Rust Coop, and is it online now?

Reading: offline. Far og Son - Rust Coop last answered 2 days 16 hours ago. Uptime for the last 7 full days: 9 of 168 hours, or 5%. The first sighting on Rust Metrics was 17 September 2026.

Map and rules

How is Far og Son - Rust Coop configured, and what rules are in force?

Reading the name gives no gather rate for Far og Son - Rust Coop. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is Far og Son - Rust Coop on?

Procedural map on Far og Son - Rust Coop, made by the game's generator.

How to join

How can you get onto Far og Son - Rust Coop?

To join: start Rust, press F1 and type client.connect 85.191.35.39:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp2
Max players The server holds 2 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.