Rust Server by nitrado.net
Online 85.190.162.199:10900 checked 10m ago
Server instruments
last reading Thu 10:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 55,496–66,217 · memory 1,326 MBUptime
1 h 5 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 523/525
- 385/450
- 48/250
- 51/250
- 54/100
- 161/200
Quick answers
from the figures on this pageWipe timing
When does Rust Server by nitrado.net wipe?
To tell the rhythm of Rust Server by nitrado.net, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 19 days 5 hours ago.
Tags
How should you read the tags on Rust Server by nitrado.net?
These are the tags Rust Server by nitrado.net publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Rust Server by nitrado.net?
These Rust Metrics lists carry Rust Server by nitrado.net: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Rust Server by nitrado.net hold among Rust servers?
Player hours over seven days put Rust Server by nitrado.net at #15,318, in the top 69% of all ranked servers.
How full does Rust Server by nitrado.net get?
Current headcount on Rust Server by nitrado.net: 0 players, 50 slots available. Seven-day reading: 0 players on average.
Server details
What location is Rust Server by nitrado.net hosted in?
No region comes from Rust Server by nitrado.net. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 85.190.162.199:10900.
What Rust version is Rust Server by nitrado.net on?
Rust network protocol 2635 and build 168909 on Windows is the build Rust Server by nitrado.net runs. To get in, your game needs the same protocol; Steam applies the update.
How does Rust Server by nitrado.net perform?
Check: fps. Average 13 server fps over the last 48 hours, low of 10. Within range. Peak entity count: 66,217. Buildings, deployables and all else included. Check: memory. Peak use was 1,948 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Rust Server by nitrado.net, and is it online?
Reading: online. Rust Server by nitrado.net answers right now. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 10 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on Rust Server by nitrado.net?
Check: gather rate. The name Rust Server by nitrado.net does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Rust Server by nitrado.net?
From seed 6738, the game generates the procedural map on Rust Server by nitrado.net. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
What do you do to join Rust Server by nitrado.net?
Check: join. Open Rust, press F1, then enter client.connect 85.190.162.199:10900. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
