RUST METRICSFlight deck · live data
Data live Servers11,869 Players103,347 Populated3,962 Fresh wipes 3 h552 Scan5 min
‹ All servers85.190.162.198:11900
Offline Full Queue Fresh wipe Wipe due No query

Rust Server by nitrado.net

Offline 85.190.162.198:11900 checked 5h ago

COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 10 SERVER FPS

Server fps

48 h low 10 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 64,652 ×1000

Entities

48 h range 62,941–65,572 · memory 1,808 MB
1239 ET SINCE RESTART 10:56

Uptime

10 h 56 min since its last restart, at the last reading
7-day average0peak –
Rank#15,289top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Memory1,808MBat the last reading
REC 1

Players

AveragePeak
0123420:0004:0012:0022:0006:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

02.557.51020:0004:0012:0022:0006:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Rust Server by nitrado.net wipe, and when?

Its rhythm cannot be told from the wipes of Rust Server by nitrado.net on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 3 days 5 hours ago the current world was made.

Tag meanings

Which tags does Rust Server by nitrado.net carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from Rust Server by nitrado.net. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rust Server by nitrado.net?

On Rust Metrics, Rust Server by nitrado.net sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does Rust Server by nitrado.net hold among Rust servers?

Player hours over seven days put Rust Server by nitrado.net at #15,289, in the top 69% of all ranked servers.

What is the population on Rust Server by nitrado.net?

Rust Server by nitrado.net is not responding; status offline, last seen 5 hours ago. Seven-day reading: 0 players on average.

Operator and location

Where does Rust Server by nitrado.net sit?

No region tag on Rust Server by nitrado.net. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 85.190.162.198:11900.

What Rust version is Rust Server by nitrado.net on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Rust Server by nitrado.net. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Rust Server by nitrado.net within range?

Check: fps. Average 10 server fps over the last 48 hours, low of 10. Within range. Peak entity count: 65,572. Buildings, deployables and all else included. Memory peak: 1,979 MB. What players call lag comes from low fps and an entity count on the rise.

Is Rust Server by nitrado.net up, and how often does it stay up?

Rust Server by nitrado.net reports offline. The last reading came 5 hours ago. Reading: uptime. About 10 hours ago it restarted, on its own count. Reading: 98% uptime over the last 2 full days. It was up 47 of 48 hours. Reading: first seen 26 October 2026, recorded by Rust Metrics.

Map and rules

What rules does Rust Server by nitrado.net enforce, and what are its settings?

Reading the name gives no gather rate for Rust Server by nitrado.net. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is Rust Server by nitrado.net on?

From seed 6738, the game generates the procedural map on Rust Server by nitrado.net. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to Rust Server by nitrado.net?

Check: join. Open Rust, press F1, then enter client.connect 85.190.162.198:11900. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.