Rust Server by nitrado.net
Online 85.190.161.183:12800 checked 7m ago
Server instruments
last reading Thu 04:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 62,756–66,263 · memory 1,437 MBUptime
1 h 57 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 162/250
- 148/200
- 15/250
- 15/250
- 19/100
- 69/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does Rust Server by nitrado.net follow?
Its rhythm cannot be told from the wipes of Rust Server by nitrado.net on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 25 days 12 hours ago.
Tag meanings
Which tags does Rust Server by nitrado.net carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from Rust Server by nitrado.net. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Rust Server by nitrado.net appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Rust Server by nitrado.net: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Rust Server by nitrado.net hold among Rust servers?
Player hours over seven days put Rust Server by nitrado.net at #15,341, in the top 69% of all ranked servers.
What player count does Rust Server by nitrado.net carry?
Current headcount on Rust Server by nitrado.net: 0 players, 50 slots available. Seven-day reading: 0 players on average.
Operator and location
Which location does Rust Server by nitrado.net run from?
No region comes from Rust Server by nitrado.net. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 85.190.161.183:12800.
What Rust version is Rust Server by nitrado.net on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Rust Server by nitrado.net. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Rust Server by nitrado.net within range?
Check: fps. Average 10 server fps over the last 48 hours, low of 10. Within range. Peak entity count: 66,263. Buildings, deployables and all else included. Memory peak: 2,045 MB. Expect lag when fps falls and entities climb.
Is Rust Server by nitrado.net up, and how often does it stay up?
Rust Server by nitrado.net reports online. Status: normal. Reading: uptime. About 1 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 3 October 2026, recorded by Rust Metrics.
Settings and map
How is Rust Server by nitrado.net configured, and what rules are in force?
Check: gather rate. The name Rust Server by nitrado.net does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is Rust Server by nitrado.net on?
Size 3,500 and seed 6738: the game generates the procedural map on Rust Server by nitrado.net from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to Rust Server by nitrado.net?
To join: start Rust, press F1 and type client.connect 85.190.161.183:12800. Or press Launch Rust here and Steam opens the game and connects you.
