LECKING
Online 85.190.161.161:11300 checked 10m ago
Server instruments
last reading Thu 23:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 86,673–90,175 · memory 2,105 MBUptime
17 h 44 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 18hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 18hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:56 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 91/250
- 123/200
- 407/450
- 22/100
- 485/525
- 375/425
Quick answers
from the figures on this pageWipe timing
What happens on LECKING when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does LECKING wipe, and when?
The only wipe for LECKING is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 28 days 6 hours ago.
Tag meanings
How should you read the tags on LECKING?
Tags published by LECKING, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show LECKING?
Rust Metrics lists featuring LECKING: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does LECKING hold among Rust servers?
Player hours over seven days put LECKING at #12,887, in the top 58% of all ranked servers.
How full does LECKING get?
Current headcount on LECKING: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 09:00 UTC over the last 48 hours.
Server
What location is LECKING hosted in?
Reading: location. LECKING gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 85.190.161.161:11300.
What Rust version is LECKING on?
Rust network protocol 2635 and build 168909 on Windows is the build LECKING runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for LECKING?
Over the last 48 hours the average was 10 server fps; the floor was 10. Check: entities. The peak was 90,175, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,214 MB. Expect lag when fps falls and entities climb.
What is the uptime on LECKING, and is it online?
Reading: online. LECKING answers right now. Reading: uptime. About 17 hours ago it restarted, on its own count. Uptime for the last 7 full days: 143 of 168 hours, or 85%. The first sighting on Rust Metrics was 1 October 2026.
Map and rules
How is LECKING configured, and what rules are in force?
Reading the name gives no gather rate for LECKING. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is LECKING on?
Size 4,000 and seed 3452: the game generates the procedural map on LECKING from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
What do you do to join LECKING?
To join: start Rust, press F1 and type client.connect 85.190.161.161:11300. Or press Launch Rust here and Steam opens the game and connects you.
