RUST METRICSFlight deck · live data
Data live Servers11,684 Players38,205 Populated2,919 Fresh wipes 3 h95 Scan5 min
‹ All servers85.190.160.9:10100
Online Full Queue Fresh wipe Wipe due No query

PAPPSIDAPPSI

Online 85.190.160.9:10100 checked 12m ago

COM 1 · connect

Server instruments

last reading Thu 01:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 10 SERVER FPS

Server fps

48 h low 10 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 66,282 ×1000

Entities

48 h range 61,482–66,547 · memory 1,802 MB
1239 ET SINCE RESTART 21:09

Uptime

21 h 9 min since its last restart, at the last reading
7-day average0peak –
Rank#15,353top 69%
Last wipe27d agono schedule published
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Memory1,802MBat the last reading
REC 1

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

02.557.51003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 16hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 16hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on PAPPSIDAPPSI?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

How often does PAPPSIDAPPSI wipe, and when?

With the force wipe, once a month, PAPPSIDAPPSI wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 27 days 8 hours ago.

Lists and filters

How should you read the tags on PAPPSIDAPPSI?

Tags published by PAPPSIDAPPSI, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does PAPPSIDAPPSI appear in Rust Metrics lists and filters?

Rust Metrics lists featuring PAPPSIDAPPSI: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does PAPPSIDAPPSI hold among Rust servers?

Ranking for PAPPSIDAPPSI: #15,353 on seven-day player hours, top 69% of all ranked servers.

What is the population on PAPPSIDAPPSI?

0 of 50 slots are filled on PAPPSIDAPPSI right now. A seven-day average of 0 players is the reading.

Server details

Which location does PAPPSIDAPPSI run from?

No region tag on PAPPSIDAPPSI. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 85.190.160.9:10100.

What Rust version is PAPPSIDAPPSI on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by PAPPSIDAPPSI. Matching protocol is required to join. Let Steam update your game.

Is performance on PAPPSIDAPPSI within range?

Reading: 10 server fps on average across the last 48 hours. It never dropped below 10. Reading: 66,547 entities at the highest. That covers buildings, deployables and everything else. Reading: 1,992 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on PAPPSIDAPPSI, and is it online?

Reading: online. PAPPSIDAPPSI answers right now. Check: restart. The uptime it reports puts the last restart about 21 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does PAPPSIDAPPSI enforce, and what are its settings?

Check: gather rate. The name PAPPSIDAPPSI does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is PAPPSIDAPPSI on?

From seed 6738, the game generates the procedural map on PAPPSIDAPPSI. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join PAPPSIDAPPSI?

To join: start Rust, press F1 and type client.connect 85.190.160.9:10100. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.