Rust Server by nitrado.net
Online 85.190.160.176:11300 checked 11m ago
Server instruments
last reading Thu 19:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 14,067–16,869 · memory 945 MBUptime
10 h 9 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 270/325
- 331/425
- 856/1000
- 51/100
- 924/1000
- 759/800
Quick answers
from the figures on this pageWipe schedule
When does Rust Server by nitrado.net wipe?
Its rhythm cannot be told from the wipes of Rust Server by nitrado.net on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 4 days 23 hours ago the current world was made.
Tags
How should you read the tags on Rust Server by nitrado.net?
Tags published by Rust Server by nitrado.net, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Rust Server by nitrado.net appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Rust Server by nitrado.net: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does Rust Server by nitrado.net sit in the rankings?
Player hours over seven days put Rust Server by nitrado.net at #9,009, in the top 40% of all ranked servers.
What is the population on Rust Server by nitrado.net?
Current headcount on Rust Server by nitrado.net: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 5.
Server
Where does Rust Server by nitrado.net sit?
No region tag on Rust Server by nitrado.net. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 85.190.160.176:11300.
What Rust version is Rust Server by nitrado.net on?
Rust network protocol 2635 and build 168909 on Windows is the build Rust Server by nitrado.net runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Rust Server by nitrado.net?
Over the last 48 hours the average was 10 server fps; the floor was 10. Peak entity count: 16,869. Buildings, deployables and all else included. Memory peak: 1,123 MB. Expect lag when fps falls and entities climb.
Is Rust Server by nitrado.net up, and how often does it stay up?
Check: connection. Rust Server by nitrado.net is online at this moment. Reading: uptime. About 10 hours ago it restarted, on its own count. Reading: 99% uptime over the last 4 full days. It was up 95 of 96 hours. Check: first contact. Rust Metrics logged it on 24 October 2026.
Settings and map
How is Rust Server by nitrado.net configured, and what rules are in force?
Check: gather rate. The name Rust Server by nitrado.net does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is Rust Server by nitrado.net on?
Size 2,000 and seed 13826: the game generates the procedural map on Rust Server by nitrado.net from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto Rust Server by nitrado.net?
Check: join. Open Rust, press F1, then enter client.connect 85.190.160.176:11300. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
