Rust Server by nitrado.net
Online 85.190.159.71:12000 checked 11m ago
Server instruments
last reading Thu 07:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 60,240–66,048 · memory 1,764 MBUptime
21 h 14 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 297/300
- 275/250
- 24/250
- 21/250
- 37/100
- 122/200
Quick answers
from the figures on this pageReset cycle
When does Rust Server by nitrado.net wipe?
The rhythm of Rust Server by nitrado.net's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 16 days 22 hours ago.
Tags
Which tags does Rust Server by nitrado.net carry, and what do they mean?
Tags published by Rust Server by nitrado.net, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust Server by nitrado.net appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rust Server by nitrado.net: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Rust Server by nitrado.net sit in the rankings?
Player hours over seven days put Rust Server by nitrado.net at #15,338, in the top 69% of all ranked servers.
What is the population on Rust Server by nitrado.net?
Current headcount on Rust Server by nitrado.net: 0 players, 50 slots available. Seven-day reading: 0 players on average.
Server details
What location is Rust Server by nitrado.net hosted in?
Reading: location. Rust Server by nitrado.net gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 85.190.159.71:12000.
What Rust version is Rust Server by nitrado.net on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Rust Server by nitrado.net. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Rust Server by nitrado.net?
Reading: 10 server fps on average across the last 48 hours. It never dropped below 10. Peak entity count: 66,048. Buildings, deployables and all else included. Memory peak: 2,113 MB. Expect lag when fps falls and entities climb.
How reliable is Rust Server by nitrado.net, and is it online now?
Rust Server by nitrado.net reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 21 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 12 October 2026.
Map and rules
How is Rust Server by nitrado.net configured, and what rules are in force?
Check: gather rate. The name Rust Server by nitrado.net does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is Rust Server by nitrado.net on?
From seed 6738, the game generates the procedural map on Rust Server by nitrado.net. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto Rust Server by nitrado.net?
Press F1 in Rust and enter client.connect 85.190.159.71:12000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
