RUST METRICSFlight deck · live data
Data live Servers11,634 Players56,179 Populated3,213 Fresh wipes 3 h138 Scan5 min
‹ All servers85.190.128.20:11300
Offline Full Queue Fresh wipe Wipe due No query

Rust Server by MOTTE [GER][PVE]

Offline 85.190.128.20:11300 checked 12d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,172top 70%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct20 Oct22 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Rust Server by MOTTE [GER][PVE] follow?

Its rhythm cannot be told from the wipes of Rust Server by MOTTE [GER][PVE] on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 15 days 18 hours ago.

Tag meanings

Which tags does Rust Server by MOTTE [GER][PVE] carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Rust Server by MOTTE [GER][PVE]. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rust Server by MOTTE [GER][PVE]?

Rust Metrics lists featuring Rust Server by MOTTE [GER][PVE]: EU Rust servers, checked and Rust community servers: live readings. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Rust Server by MOTTE [GER][PVE] sit in the rankings?

Ranking for Rust Server by MOTTE [GER][PVE]: #15,172 on seven-day player hours, top 70% of all ranked servers.

How full does Rust Server by MOTTE [GER][PVE] get?

Reading for Rust Server by MOTTE [GER][PVE]: offline at this moment; last seen 12 days 18 hours ago.

Server details

What location is Rust Server by MOTTE [GER][PVE] hosted in?

Check: location. No region tag comes from Rust Server by MOTTE [GER][PVE], but the name points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 85.190.128.20:11300.

What Rust version is Rust Server by MOTTE [GER][PVE] on?

Rust network protocol 2634 and build 167781 on Windows is the build Rust Server by MOTTE [GER][PVE] runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Rust Server by MOTTE [GER][PVE], and is it online?

Check: connection. Rust Server by MOTTE [GER][PVE] is offline at this moment. Last contact was 12 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 14 October 2026, recorded by Rust Metrics.

Rules and settings

How is Rust Server by MOTTE [GER][PVE] configured, and what rules are in force?

No gather rate appears in the name: Rust Server by MOTTE [GER][PVE]. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is Rust Server by MOTTE [GER][PVE] on?

From seed 6738, the game generates the procedural map on Rust Server by MOTTE [GER][PVE]. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto Rust Server by MOTTE [GER][PVE]?

Press F1 in Rust and enter client.connect 85.190.128.20:11300. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.