Scaves Server
Offline 85.190.107.172:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 275/325
- 344/425
- 877/1000
- 49/100
- 934/1000
- 776/800
Quick answers
from the figures on this pageWipe timing
What wipe timing does Scaves Server follow?
The rhythm of Scaves Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 43 days 1 hours ago.
Tags
Which tags does Scaves Server carry, and what do they mean?
Tags published by Scaves Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Scaves Server?
On Rust Metrics, Scaves Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Scaves Server hold among Rust servers?
Ranking for Scaves Server: #14,104 on seven-day player hours, top – of all ranked servers.
How full does Scaves Server get?
Status for Scaves Server: offline. Last seen 43 days ago.
Server
Where does Scaves Server sit?
No region tag on Scaves Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 85.190.107.172:28015.
What Rust version is Scaves Server on?
Reading: Scaves Server, Rust network protocol 2633 and build 163794, Linux. Matching protocol is required to join. Let Steam update your game.
How reliable is Scaves Server, and is it online now?
Scaves Server reports offline. The last reading came 43 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 16 September 2026.
Map and rules
What settings and rules apply on Scaves Server?
Reading the name gives no gather rate for Scaves Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Scaves Server?
Check: map. Procedural, generated by the game, on Scaves Server.
Join
How do you connect to Scaves Server?
Press F1 in Rust and enter client.connect 85.190.107.172:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.