RUST METRICSFlight deck · live data
Data live Servers11,737 Players52,204 Populated3,347 Fresh wipes 3 h125 Scan5 min
‹ All servers85.175.226.51:22015
Offline Full Queue Fresh wipe Wipe due No query

[RU] Sunny Valley | Vanilla

Offline 85.175.226.51:22015 checked 13d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 75 150 225 300 PAX 0 /300

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,098top 70%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep14 Oct18 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctMon 12 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 16 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 16:24 UTC14d ago 10 – running 0
Tue 13 Oct, 16:24 UTC15d ago 11 – 1 days 0
Mon 12 Oct, 05:35 UTC16d ago 6 – 1.5 days 0
Thu 17 Sep, 03:42 UTC41d ago 1 halved by day 1 25.1 days 0
Wed 16 Sep, 17:56 UTC42d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [RU] Sunny Valley | Vanilla?

At their busiest, its recent wipes drew 9 players on average. Peak crowd on the latest wipe: 16 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half when it didn't.

How often does [RU] Sunny Valley | Vanilla wipe, and when?

No next wipe can be predicted for [RU] Sunny Valley | Vanilla, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 14 days 5 hours ago.

Lists and filters

Which tags does [RU] Sunny Valley | Vanilla carry, and what do they mean?

These are the tags [RU] Sunny Valley | Vanilla publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp300 (Max players): 300 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [RU] Sunny Valley | Vanilla?

On Rust Metrics, [RU] Sunny Valley | Vanilla sits in these lists: EU Rust servers, checked and Rust community servers: live readings. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does [RU] Sunny Valley | Vanilla hold among Rust servers?

Player hours over seven days put [RU] Sunny Valley | Vanilla at #15,098, in the top 70% of all ranked servers.

How full does [RU] Sunny Valley | Vanilla get?

Reading for [RU] Sunny Valley | Vanilla: offline at this moment; last seen 13 days 8 hours ago.

Operator and location

Where does [RU] Sunny Valley | Vanilla sit?

Check: location. No region tag comes from [RU] Sunny Valley | Vanilla, but the name points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 85.175.226.51:22015.

What Rust version is [RU] Sunny Valley | Vanilla on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by [RU] Sunny Valley | Vanilla. Check: protocol. To join, your game must match; Steam handles the update.

Is [RU] Sunny Valley | Vanilla up, and how often does it stay up?

[RU] Sunny Valley | Vanilla reports offline. The last reading came 13 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 September 2026.

Settings and map

What rules does [RU] Sunny Valley | Vanilla enforce, and what are its settings?

Reading the name gives no gather rate for [RU] Sunny Valley | Vanilla. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is [RU] Sunny Valley | Vanilla on?

Check: map. Procedural, size 2,000, seed 4242, generated by the game on [RU] Sunny Valley | Vanilla. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto [RU] Sunny Valley | Vanilla?

Press F1 in Rust and enter client.connect 85.175.226.51:22015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp300
Max players 300 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.