Test Server
Offline 85.172.91.31:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 18:00 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Test Server?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does Test Server follow?
Its rhythm cannot be told from the wipes of Test Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 23 hours ago.
Tag meanings
Which tags does Test Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166988 (Build): Build 166988; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from Test Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Test Server?
On Rust Metrics, Test Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Test Server sit in the rankings?
Player hours over seven days put Test Server at #12,154, in the top 55% of all ranked servers.
How full does Test Server get?
Test Server is not responding; status offline, last seen 21 days 4 hours ago.
Server details
Which location does Test Server run from?
No region comes from Test Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 85.172.91.31:28015.
What Rust version is Test Server on?
Rust network protocol 2634 and build 166988 on Windows is the build Test Server runs. Matching protocol is required to join. Let Steam update your game.
How reliable is Test Server, and is it online now?
Reading: offline. Test Server last answered 21 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 6 October 2026, recorded by Rust Metrics.
Map and rules
How is Test Server configured, and what rules are in force?
Check: gather rate. The name Test Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on Test Server?
Check: map. Procedural, generated by the game, on Test Server.
Connection
What do you do to join Test Server?
Press F1 in Rust and enter client.connect 85.172.91.31:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.