RUST METRICSFlight deck · live data
Data live Servers11,624 Players39,995 Populated3,014 Fresh wipes 3 h93 Scan5 min
‹ All servers85.165.233.32:28015
Offline Full Queue Fresh wipe Wipe due No query

My Rust server | Powered by AMP

Offline 85.165.233.32:28015 checked 39d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,490top 70%
Last wipe58d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does My Rust server | Powered by AMP wipe, and when?

To tell the rhythm of My Rust server | Powered by AMP, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 58 days 9 hours ago the current world was made.

Tag meanings

How should you read the tags on My Rust server | Powered by AMP?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2632 (Protocol): Protocol 2632: join only on the same game version; cs162434 (Build): Game build reading: 162434; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from My Rust server | Powered by AMP. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show My Rust server | Powered by AMP?

On Rust Metrics, My Rust server | Powered by AMP sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does My Rust server | Powered by AMP hold among Rust servers?

Player hours over seven days put My Rust server | Powered by AMP at #15,490, in the top 70% of all ranked servers.

What is the population on My Rust server | Powered by AMP?

My Rust server | Powered by AMP is not responding; status offline, last seen 39 days 22 hours ago.

Operator and location

Which location does My Rust server | Powered by AMP run from?

No region tag on My Rust server | Powered by AMP. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 85.165.233.32:28015.

What Rust version is My Rust server | Powered by AMP on?

Reading: My Rust server | Powered by AMP, Rust network protocol 2632 and build 162434, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is My Rust server | Powered by AMP up, and how often does it stay up?

Reading: offline. My Rust server | Powered by AMP last answered 39 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What rules does My Rust server | Powered by AMP enforce, and what are its settings?

No gather rate appears in the name: My Rust server | Powered by AMP. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is My Rust server | Powered by AMP on?

Check: map. Procedural, size 4,500, seed 6738, generated by the game on My Rust server | Powered by AMP. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to My Rust server | Powered by AMP?

Press F1 in Rust and enter client.connect 85.165.233.32:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/QrFsRZ75ba.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2632
Protocol Protocol 2632: join only on the same game version.
cs162434
Build Game build reading: 162434.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.