Leo's Bench Lab
Offline 85.16.217.69:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 248/275
- 21/250
- 16/250
- 170/200
- 64/200
- 37/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does Leo's Bench Lab follow?
To tell the rhythm of Leo's Bench Lab, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 7 days 14 hours ago the current world was made.
Lists and filters
Which tags does Leo's Bench Lab carry, and what do they mean?
These are the tags Leo's Bench Lab publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Leo's Bench Lab?
These Rust Metrics lists carry Leo's Bench Lab: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does Leo's Bench Lab sit in the rankings?
Ranking for Leo's Bench Lab: #13,094 on seven-day player hours, top 59% of all ranked servers.
What player count does Leo's Bench Lab carry?
Reading for Leo's Bench Lab: offline at this moment; last seen 7 days 14 hours ago.
Server details
What location is Leo's Bench Lab hosted in?
Reading: location. Leo's Bench Lab gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 85.16.217.69:28015.
What Rust version is Leo's Bench Lab on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by Leo's Bench Lab. Check: protocol. To join, your game must match; Steam handles the update.
Is Leo's Bench Lab up, and how often does it stay up?
Check: connection. Leo's Bench Lab is offline at this moment. Last contact was 7 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 20 October 2026.
Settings and map
What rules does Leo's Bench Lab enforce, and what are its settings?
Check: gather rate. The name Leo's Bench Lab does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Leo's Bench Lab?
The game generates a procedural map for Leo's Bench Lab.
Connection
How do you connect to Leo's Bench Lab?
To join: start Rust, press F1 and type client.connect 85.16.217.69:28015. Or press Launch Rust here and Steam opens the game and connects you.