Leo's Bench Lab
Offline 85.16.217.69:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 480/475
- 277/225
- 30/250
- 34/250
- 148/200
- 55/100
Quick answers
from the figures on this pageWipe timing
When does Leo's Bench Lab wipe?
To tell the rhythm of Leo's Bench Lab, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 7 days 17 hours ago.
Tag meanings
Which tags does Leo's Bench Lab carry, and what do they mean?
These are the tags Leo's Bench Lab publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Leo's Bench Lab?
Rust Metrics lists featuring Leo's Bench Lab: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does Leo's Bench Lab hold among Rust servers?
Player hours over seven days put Leo's Bench Lab at #13,702, in the top 62% of all ranked servers.
How full does Leo's Bench Lab get?
Reading for Leo's Bench Lab: offline at this moment; last seen 7 days 13 hours ago.
Server
What location is Leo's Bench Lab hosted in?
No region tag on Leo's Bench Lab. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 85.16.217.69:28015.
What Rust version is Leo's Bench Lab on?
Rust network protocol 2634 and build 167781 on Windows is the build Leo's Bench Lab runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Leo's Bench Lab, and is it online?
Check: connection. Leo's Bench Lab is offline at this moment. Last contact was 7 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 20 October 2026.
Rules and settings
What settings and rules apply on Leo's Bench Lab?
Reading the name gives no gather rate for Leo's Bench Lab. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Leo's Bench Lab?
Check: map. Procedural, generated by the game, on Leo's Bench Lab.
Join
How do you connect to Leo's Bench Lab?
To join: start Rust, press F1 and type client.connect 85.16.217.69:28015. Or press Launch Rust here and Steam opens the game and connects you.