MMI Survival
Online 85.155.188.180:28015 checked 7m ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 12,658–14,951 · memory 1,131 MBUptime
4 days 2 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 08:02 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 533/575
- 360/400
- 43/250
- 39/250
- 119/150
- 129/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on MMI Survival?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 6 hours in.
When does MMI Survival wipe?
The rhythm of MMI Survival's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 24 days 13 hours ago.
Tags
Which tags does MMI Survival carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from MMI Survival. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show MMI Survival?
On Rust Metrics, MMI Survival sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does MMI Survival sit in the rankings?
Player hours over seven days put MMI Survival at #15,348, in the top 69% of all ranked servers.
What player count does MMI Survival carry?
Current headcount on MMI Survival: 0 players, 50 slots available. Seven-day reading: 0 players on average.
Server details
Which location does MMI Survival run from?
No region tag on MMI Survival. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 85.155.188.180:28015.
What Rust version is MMI Survival on?
Rust network protocol 2634 and build 166652 on Windows is the build MMI Survival runs. Check: protocol. To join, your game must match; Steam handles the update.
How does MMI Survival perform?
Check: fps. Average 62 server fps over the last 48 hours, low of 30. Within range. Peak entity count: 14,951. Buildings, deployables and all else included. Reading: 1,335 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is MMI Survival, and is it online now?
Check: connection. MMI Survival is online at this moment. Reading: uptime. About 4 days 2 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 4 October 2026.
Map and rules
How is MMI Survival configured, and what rules are in force?
Reading the name gives no gather rate for MMI Survival. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on MMI Survival?
From seed 6738, the game generates the procedural map on MMI Survival. Its size is 2,000. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to MMI Survival?
Press F1 in Rust and enter client.connect 85.155.188.180:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.