4Netplayers Klaus Rust Server
Online 85.14.216.104:20300 checked 2h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 26 · below 20 is lag, below 10 is badEntities
48 h range 187,363–195,589 · memory 3,749 MBUptime
1 days 10 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 14:31 UTC2d ago | 1 | – | running | 0 |
| Fri 2 Oct, 04:50 UTC26d ago | 1 | halved by day 10 | 24.4 days | 0 |
| Fri 25 Sep, 16:42 UTC33d ago | 5 | halved by day 2 | 6.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on 4Netplayers Klaus Rust Server?
At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 1 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 6 it fell below half.
When does 4Netplayers Klaus Rust Server wipe?
There is no next wipe to predict: 4Netplayers Klaus Rust Server wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 2 days 4 hours ago.
Tag meanings
How should you read the tags on 4Netplayers Klaus Rust Server?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from 4Netplayers Klaus Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does 4Netplayers Klaus Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry 4Netplayers Klaus Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Player count
What position does 4Netplayers Klaus Rust Server hold among Rust servers?
Ranking for 4Netplayers Klaus Rust Server: #6,225 on seven-day player hours, top 28% of all ranked servers.
How full does 4Netplayers Klaus Rust Server get?
0 of 10 slots are filled on 4Netplayers Klaus Rust Server right now. Check: players over seven days. Average 0, peak 2.
Operator and location
Where does 4Netplayers Klaus Rust Server sit?
No region tag on 4Netplayers Klaus Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 85.14.216.104:20300.
What Rust version is 4Netplayers Klaus Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the build 4Netplayers Klaus Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on 4Netplayers Klaus Rust Server within range?
Check: fps. Average 30 server fps over the last 48 hours, low of 26. Within range. Check: entities. The peak was 195,589, counting buildings, deployables and the rest of the world. Memory peak: 4,282 MB. What players call lag comes from low fps and an entity count on the rise.
Is 4Netplayers Klaus Rust Server up, and how often does it stay up?
4Netplayers Klaus Rust Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 34 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is 4Netplayers Klaus Rust Server configured, and what rules are in force?
Check: gather rate. The name 4Netplayers Klaus Rust Server does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on 4Netplayers Klaus Rust Server?
From seed 444566652, the game generates the procedural map on 4Netplayers Klaus Rust Server. Its size is 6,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join 4Netplayers Klaus Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 85.14.216.104:20300. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.