RustServer
Online 85.131.253.153:28015 checked 8m ago
Server instruments
last reading Wed 09:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 39 · below 20 is lag, below 10 is badEntities
48 h range 47,325–49,717 · memory 2,503 MBUptime
10 days 12 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 20:25 UTC21d ago | 0 | – | running | 0 |
| Thu 17 Sep, 23:19 UTC40d ago | 0 | – | 18.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 600/575
- 376/400
- 37/250
- 47/250
- 159/200
- 84/100
Quick answers
from the figures on this pageReset cycle
What happens on RustServer when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does RustServer wipe, and when?
The rhythm of RustServer's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 21 days 14 hours ago.
Tags
Which tags does RustServer carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from RustServer. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustServer?
These Rust Metrics lists carry RustServer: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does RustServer sit in the rankings?
Player hours over seven days put RustServer at #15,411, in the top 69% of all ranked servers.
What is the population on RustServer?
0 of 50 slots are filled on RustServer right now. A seven-day average of 0 players is the reading.
Operator and location
Where does RustServer sit?
No region tag on RustServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 85.131.253.153:28015.
What Rust version is RustServer on?
Reading: RustServer, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for RustServer?
Check: fps. Average 191 server fps over the last 48 hours, low of 39. Within range. Check: entities. The peak was 49,717, counting buildings, deployables and the rest of the world. Memory peak: 2,786 MB. Expect lag when fps falls and entities climb.
How reliable is RustServer, and is it online now?
RustServer reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 10 days 12 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
How is RustServer configured, and what rules are in force?
Reading the name gives no gather rate for RustServer. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on RustServer?
From seed 19686, the game generates the procedural map on RustServer. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to RustServer?
Press F1 in Rust and enter client.connect 85.131.253.153:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.