RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h98 Scan5 min
‹ All servers85.131.252.191:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Server

Online 85.131.252.191:28015 checked 1h ago

COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 210 SERVER FPS

Server fps

48 h low 118 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 46,219 ×1000

Entities

48 h range 45,993–48,394 · memory 2,454 MB
1239 ET SINCE RESTART 10D 19H

Uptime

10 days 19 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,426top 69%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Memory2,454MBat the last reading
REC 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 04:06 UTC24d ago 0 – running 0
Tue 15 Sep, 15:52 UTC43d ago 0 – 18.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Rust Server?

An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Rust Server follow?

To tell the rhythm of Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 24 days 14 hours ago.

Tag meanings

Which tags does Rust Server carry, and what do they mean?

These are the tags Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rust Server?

Rust Metrics lists featuring Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Rust Server hold among Rust servers?

Player hours over seven days put Rust Server at #15,426, in the top 69% of all ranked servers.

What player count does Rust Server carry?

0 of 1 slots are filled on Rust Server right now. A seven-day average of 0 players is the reading.

Operator and location

Where does Rust Server sit?

No region comes from Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 85.131.252.191:28015.

What Rust version is Rust Server on?

Reading: Rust Server, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does Rust Server perform?

Check: fps. Average 193 server fps over the last 48 hours, low of 118. Within range. Check: entities. The peak was 48,394, counting buildings, deployables and the rest of the world. Reading: 2,981 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on Rust Server, and is it online?

Rust Server reports online. Status: normal. Reading: uptime. About 10 days 19 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does Rust Server enforce, and what are its settings?

No gather rate appears in the name: Rust Server. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is Rust Server on?

Check: map. Procedural, size 3,000, seed 50000, generated by the game on Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to Rust Server?

To join: start Rust, press F1 and type client.connect 85.131.252.191:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players Slots: 1.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.