RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h82 Scan5 min
‹ All servers85.131.246.147:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Server

Online 85.131.246.147:28015 checked 1h ago

COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 198 SERVER FPS

Server fps

48 h low 107 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 48,059 ×1000

Entities

48 h range 46,098–48,451 · memory 3,867 MB
1239 ET SINCE RESTART 10D 20H

Uptime

10 days 20 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,426top 69%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Memory3,867MBat the last reading
REC 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 32 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 20:50 UTC13d ago 1 – running 0
Sat 3 Oct, 02:59 UTC25d ago 1 halved by day 1 11.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rust Server?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 32 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't.

What wipe timing does Rust Server follow?

Its rhythm cannot be told from the wipes of Rust Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 13 days 21 hours ago.

Lists and filters

How should you read the tags on Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Rust Server hold among Rust servers?

Player hours over seven days put Rust Server at #15,426, in the top 69% of all ranked servers.

What is the population on Rust Server?

Current headcount on Rust Server: 0 players, 50 slots available. Check: player average. 0 over the last seven days.

Operator and location

What location is Rust Server hosted in?

No region tag on Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 85.131.246.147:28015.

What Rust version is Rust Server on?

Reading: Rust Server, Rust network protocol 2634 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.

How does Rust Server perform?

Reading: 174 server fps on average across the last 48 hours. It never dropped below 107. Peak entity count: 48,451. Buildings, deployables and all else included. Memory peak: 4,378 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Rust Server, and is it online now?

Rust Server reports online. Status: normal. Reading: uptime. About 10 days 20 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 15 September 2026, recorded by Rust Metrics.

Map and rules

What rules does Rust Server enforce, and what are its settings?

No gather rate appears in the name: Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rust Server?

From seed 50000, the game generates the procedural map on Rust Server. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to Rust Server?

To join: start Rust, press F1 and type client.connect 85.131.246.147:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.