RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h116 Scan5 min
‹ All servers85.115.209.250:26979
Offline Full Queue Fresh wipe Wipe due No query

GodlikeHost Server

Offline 85.115.209.250:26979 checked 28d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,837top 71%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does GodlikeHost Server follow?

To tell the rhythm of GodlikeHost Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 28 days 15 hours ago.

Lists and filters

How should you read the tags on GodlikeHost Server?

These are the tags GodlikeHost Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does GodlikeHost Server appear in Rust Metrics lists and filters?

On Rust Metrics, GodlikeHost Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does GodlikeHost Server hold among Rust servers?

Ranking for GodlikeHost Server: #16,837 on seven-day player hours, top 71% of all ranked servers.

What player count does GodlikeHost Server carry?

GodlikeHost Server is not responding; status offline, last seen 28 days 15 hours ago.

Server

Which location does GodlikeHost Server run from?

No region comes from GodlikeHost Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 85.115.209.250:26979.

What Rust version is GodlikeHost Server on?

Rust network protocol 2633 and build 165217 on Linux is the build GodlikeHost Server runs. Check: protocol. To join, your game must match; Steam handles the update.

Is GodlikeHost Server up, and how often does it stay up?

Reading: offline. GodlikeHost Server last answered 28 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 30 September 2026.

Rules and settings

How is GodlikeHost Server configured, and what rules are in force?

Check: gather rate. The name GodlikeHost Server does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is GodlikeHost Server on?

Procedural map on GodlikeHost Server, made by the game's generator.

Connection

How can you get onto GodlikeHost Server?

Press F1 in Rust and enter client.connect 85.115.209.250:26979. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players The server holds 200 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build Build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.