RUST METRICSFlight deck · live data
Data live Servers11,815 Players73,779 Populated3,763 Fresh wipes 3 h139 Scan5 min
‹ All servers85.113.155.210:28015
Offline Full Queue Fresh wipe Wipe due No query

SHARIKHACK

Offline 85.113.155.210:28015 checked 1d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 1 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#10,588top 48%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 1 players
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 12:41 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on SHARIKHACK when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

When does SHARIKHACK wipe?

Its rhythm cannot be told from the wipes of SHARIKHACK on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 2 days 9 hours ago.

Tag meanings

Which tags does SHARIKHACK carry, and what do they mean?

These are the tags SHARIKHACK publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show SHARIKHACK?

Rust Metrics lists featuring SHARIKHACK: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

Where does SHARIKHACK sit in the rankings?

Player hours over seven days put SHARIKHACK at #10,588, in the top 48% of all ranked servers.

How full does SHARIKHACK get?

SHARIKHACK is not responding; status offline, last seen 31 hours ago. Check: players over seven days. Average 1, peak 1. Check: 48-hour peak. 14:00 UTC, 1 players on average.

Operator and location

Which location does SHARIKHACK run from?

Reading: location. SHARIKHACK gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 85.113.155.210:28015.

What Rust version is SHARIKHACK on?

Reading: SHARIKHACK, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is SHARIKHACK, and is it online now?

Reading: offline. SHARIKHACK last answered 31 hours ago. Uptime for the last 1 full day: 1 of 24 hours, or 4%. Check: first contact. Rust Metrics logged it on 25 October 2026.

Rules and settings

What settings and rules apply on SHARIKHACK?

Reading the name gives no gather rate for SHARIKHACK. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on SHARIKHACK?

Procedural map on SHARIKHACK, made by the game's generator.

Connection

How can you get onto SHARIKHACK?

To join: start Rust, press F1 and type client.connect 85.113.155.210:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players Slots: 500.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.