RUST METRICSFlight deck · live data
Data live Servers11,725 Players63,058 Populated3,296 Fresh wipes 3 h188 Scan5 min
‹ All servers84.80.54.200:28015
Offline Full Queue Fresh wipe Wipe due No query

Test Private server

Offline 84.80.54.200:28015 checked 5h ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#8,020top 36%
Last wipe8h agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75115:0016:0017:0018:00Wiped Thu 29 Oct, 15:48 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:48 UTC8h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Test Private server wipe, and when?

To tell the rhythm of Test Private server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 8 hours ago the current world was made.

Tag meanings

How should you read the tags on Test Private server?

These are the tags Test Private server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Test Private server?

Rust Metrics lists featuring Test Private server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Occupancy

Where does Test Private server sit in the rankings?

Player hours over seven days put Test Private server at #8,020, in the top 36% of all ranked servers.

What is the population on Test Private server?

Reading for Test Private server: offline at this moment; last seen 5 hours ago. Check: players over seven days. Average 1, peak 1. The last 48 hours peaked at 16:00 UTC, averaging 1 players at that hour.

Server

Where does Test Private server sit?

No region comes from Test Private server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 84.80.54.200:28015.

What Rust version is Test Private server on?

Rust network protocol 2635 and build 168909 on Windows is the build Test Private server runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Test Private server, and is it online?

Check: connection. Test Private server is offline at this moment. Last contact was 5 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. The first sighting on Rust Metrics was 27 October 2026.

Settings and map

What settings and rules apply on Test Private server?

No gather rate appears in the name: Test Private server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is Test Private server on?

The game generates a procedural map for Test Private server.

Connection

What do you do to join Test Private server?

To join: start Rust, press F1 and type client.connect 84.80.54.200:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.