TheOldOddSV
Offline 84.67.67.185:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 317/350
- 20/250
- 38/250
- 141/200
- 53/200
- 47/100
Quick answers
from the figures on this pageWipe schedule
How often does TheOldOddSV wipe, and when?
The rhythm of TheOldOddSV's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 24 days 13 hours ago.
Tags
How should you read the tags on TheOldOddSV?
These are the tags TheOldOddSV publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show TheOldOddSV?
On Rust Metrics, TheOldOddSV sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does TheOldOddSV sit in the rankings?
Ranking for TheOldOddSV: #14,358 on seven-day player hours, top 65% of all ranked servers.
How full does TheOldOddSV get?
Reading for TheOldOddSV: offline at this moment; last seen 2 days 20 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Server details
Which location does TheOldOddSV run from?
No region comes from TheOldOddSV. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 84.67.67.185:28015.
What Rust version is TheOldOddSV on?
Reading: TheOldOddSV, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is TheOldOddSV, and is it online now?
Check: connection. TheOldOddSV is offline at this moment. Last contact was 2 days 20 hours ago. Uptime for the last 2 full days: 0 of 48 hours, or 0%. Reading: first seen 25 October 2026, recorded by Rust Metrics.
Rules and settings
How is TheOldOddSV configured, and what rules are in force?
Reading the name gives no gather rate for TheOldOddSV. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on TheOldOddSV?
Check: map. Procedural, generated by the game, on TheOldOddSV.
Join
How can you get onto TheOldOddSV?
To join: start Rust, press F1 and type client.connect 84.67.67.185:28015. Or press Launch Rust here and Steam opens the game and connects you.