RUST METRICSFlight deck · live data
Data live Servers11,635 Players46,883 Populated3,179 Fresh wipes 3 h97 Scan5 min
‹ All servers84.40.233.68:28015
Offline Full Queue Fresh wipe Wipe due No query

My Server Name

Offline 84.40.233.68:28015 checked 42d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,426no region published
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does My Server Name wipe, and when?

Its rhythm cannot be told from the wipes of My Server Name on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 42 days 16 hours ago.

Tag meanings

Which tags does My Server Name carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from My Server Name. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Server Name appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Server Name: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does My Server Name hold among Rust servers?

Ranking for My Server Name: #14,426 on seven-day player hours, top – of all ranked servers.

How full does My Server Name get?

Status for My Server Name: offline. Last seen 42 days 15 hours ago.

Server

Where does My Server Name sit?

No region tag on My Server Name. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 84.40.233.68:28015.

What Rust version is My Server Name on?

Rust network protocol 2633 and build 163794 on Windows is the build My Server Name runs. To get in, your game needs the same protocol; Steam applies the update.

Is My Server Name up, and how often does it stay up?

Check: connection. My Server Name is offline at this moment. Last contact was 42 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 15 September 2026.

Rules and settings

What rules does My Server Name enforce, and what are its settings?

No gather rate appears in the name: My Server Name. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Server Name on?

Check: map. Procedural, generated by the game, on My Server Name.

Connection

How can you get onto My Server Name?

To join: start Rust, press F1 and type client.connect 84.40.233.68:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players The server holds 500 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163794
Build Build 163794.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.