Server
Offline 84.28.7.245:28015 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 484/575
- 299/400
- 41/250
- 34/250
- 83/150
- 107/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does Server follow?
To tell the rhythm of Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 16 days 9 hours ago.
Tag meanings
Which tags does Server carry, and what do they mean?
Tags published by Server, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Server?
Rust Metrics lists featuring Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Server sit in the rankings?
Ranking for Server: #13,322 on seven-day player hours, top 61% of all ranked servers.
What player count does Server carry?
Server is not responding; status offline, last seen 16 days 5 hours ago.
Server
What location is Server hosted in?
No region tag on Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 84.28.7.245:28015.
What Rust version is Server on?
Reading: Server, Rust network protocol 2634 and build 167584, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Server, and is it online now?
Reading: offline. Server last answered 16 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 12 October 2026.
Settings and map
What settings and rules apply on Server?
No gather rate appears in the name: Server. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on Server?
The game generates a procedural map for Server.
How to join
How can you get onto Server?
Check: join. Open Rust, press F1, then enter client.connect 84.28.7.245:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.