RUST METRICSFlight deck · live data
Data live Servers11,761 Players76,398 Populated3,723 Fresh wipes 3 h137 Scan5 min
‹ All servers84.26.147.194:28025
Offline Full Queue Fresh wipe Wipe due No query

SrtBull Local Staging Server

Offline 84.26.147.194:28025 checked 14d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,100top 61%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct6 Oct11 Oct15 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctMon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:33 UTC18d ago 1 – running 1
Mon 28 Sep, 16:28 UTC29d ago 1 held half 11.1 days 1
Sun 27 Sep, 18:35 UTC30d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on SrtBull Local Staging Server when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

How often does SrtBull Local Staging Server wipe, and when?

There is no next wipe to predict: SrtBull Local Staging Server wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 18 days 19 hours ago the current world was made.

Lists and filters

How should you read the tags on SrtBull Local Staging Server?

These are the tags SrtBull Local Staging Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167854 (Build): Build 167854; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show SrtBull Local Staging Server?

These Rust Metrics lists carry SrtBull Local Staging Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does SrtBull Local Staging Server sit in the rankings?

Player hours over seven days put SrtBull Local Staging Server at #13,100, in the top 61% of all ranked servers.

What is the population on SrtBull Local Staging Server?

Reading for SrtBull Local Staging Server: offline at this moment; last seen 14 days 17 hours ago.

Operator and location

What location is SrtBull Local Staging Server hosted in?

No region comes from SrtBull Local Staging Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 84.26.147.194:28025.

What Rust version is SrtBull Local Staging Server on?

Rust network protocol 2635 and build 167854 on Windows is the build SrtBull Local Staging Server runs. Check: protocol. To join, your game must match; Steam handles the update.

Is SrtBull Local Staging Server up, and how often does it stay up?

Reading: offline. SrtBull Local Staging Server last answered 14 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 27 September 2026, recorded by Rust Metrics.

Settings and map

How is SrtBull Local Staging Server configured, and what rules are in force?

Check: gather rate. The name SrtBull Local Staging Server does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on SrtBull Local Staging Server?

Procedural map on SrtBull Local Staging Server, made by the game's generator.

Join

What do you do to join SrtBull Local Staging Server?

To join: start Rust, press F1 and type client.connect 84.26.147.194:28025. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167854,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs167854
Build Build 167854.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.