RUST METRICSFlight deck · live data
Data live Servers11,680 Players38,014 Populated2,926 Fresh wipes 3 h94 Scan5 min
‹ All servers84.24.216.33:28015
Offline Full Queue Fresh wipe Wipe due No query

tol test server

Offline 84.24.216.33:28015 checked 13d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,092top 70%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep17 Oct19 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:22 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on tol test server when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

When does tol test server wipe?

The rhythm of tol test server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 13 days 14 hours ago the current world was made.

Lists and filters

Which tags does tol test server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168105 (Build): Build 168105; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from tol test server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does tol test server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring tol test server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does tol test server sit in the rankings?

Ranking for tol test server: #15,092 on seven-day player hours, top 70% of all ranked servers.

What player count does tol test server carry?

Reading for tol test server: offline at this moment; last seen 13 days 6 hours ago.

Server

Where does tol test server sit?

No region comes from tol test server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 84.24.216.33:28015.

What Rust version is tol test server on?

Version check: Rust network protocol 2635 and build 168105 on Linux, run by tol test server. To get in, your game needs the same protocol; Steam applies the update.

Is tol test server up, and how often does it stay up?

Reading: offline. tol test server last answered 13 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 17 September 2026.

Settings and map

What settings and rules apply on tol test server?

No gather rate appears in the name: tol test server. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

How to join

How do you connect to tol test server?

To join: start Rust, press F1 and type client.connect 84.24.216.33:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168105,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players Slots: 5.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168105
Build Build 168105.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.