15minutegamer
Offline 84.221.221.41:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 623/725
- 477/525
- 61/250
- 47/250
- 148/225
- 255/250
Quick answers
from the figures on this pageWipe timing
How often does 15minutegamer wipe, and when?
The rhythm of 15minutegamer's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 40 days 2 hours ago.
Tag meanings
Which tags does 15minutegamer carry, and what do they mean?
Tags published by 15minutegamer, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does 15minutegamer appear in Rust Metrics lists and filters?
These Rust Metrics lists carry 15minutegamer: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does 15minutegamer sit in the rankings?
Ranking for 15minutegamer: #15,382 on seven-day player hours, top – of all ranked servers.
What player count does 15minutegamer carry?
Reading for 15minutegamer: offline at this moment; last seen 40 days 2 hours ago.
Server
Where does 15minutegamer sit?
No region tag on 15minutegamer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 84.221.221.41:28015.
What Rust version is 15minutegamer on?
Reading: 15minutegamer, Rust network protocol 2633 and build 164530, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is 15minutegamer up, and how often does it stay up?
Reading: offline. 15minutegamer last answered 40 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 18 September 2026.
Map and rules
What rules does 15minutegamer enforce, and what are its settings?
Check: gather rate. The name 15minutegamer does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is 15minutegamer on?
Check: map. Procedural, generated by the game, on 15minutegamer.
Connection
What do you do to join 15minutegamer?
To join: start Rust, press F1 and type client.connect 84.221.221.41:28015. Or press Launch Rust here and Steam opens the game and connects you.