RUST METRICSFlight deck · live data
Data live Servers11,856 Players101,030 Populated3,903 Fresh wipes 3 h542 Scan5 min
‹ All servers84.200.73.203:27056
Online Full Queue Fresh wipe Wipe due No query

Punu's Rust Server

Online 84.200.73.203:27056 checked 8m ago

COM 1 · connect

Server instruments

last reading Thu 18:00 UTC
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 231 SERVER FPS

Server fps

48 h low 212 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 46,171 ×1000

Entities

48 h range 42,113–48,398 · memory 1,657 MB
1239 ET SINCE RESTART 06:00

Uptime

6 h 0 min since its last restart, at the last reading
7-day average0peak –
Rank#15,269top 68%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory1,657MBat the last reading
REC 1

Players

AveragePeak
0123421:0001:0005:0010:0014:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040021:0001:0005:0010:0014:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:04 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Punu's Rust Server when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does Punu's Rust Server follow?

The rhythm of Punu's Rust Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 27 days 8 hours ago the current world was made.

Tags

Which tags does Punu's Rust Server carry, and what do they mean?

Tags published by Punu's Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Punu's Rust Server?

On Rust Metrics, Punu's Rust Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Punu's Rust Server hold among Rust servers?

Player hours over seven days put Punu's Rust Server at #15,269, in the top 68% of all ranked servers.

What player count does Punu's Rust Server carry?

0 of 5 slots are filled on Punu's Rust Server right now. Seven-day reading: 0 players on average.

Operator and location

Which location does Punu's Rust Server run from?

No region comes from Punu's Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 84.200.73.203:27056.

What Rust version is Punu's Rust Server on?

Reading: Punu's Rust Server, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

How does Punu's Rust Server perform?

Reading: 226 server fps on average across the last 48 hours. It never dropped below 212. Peak entity count: 48,398. Buildings, deployables and all else included. Check: memory. Peak use was 1,657 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Punu's Rust Server, and is it online?

Punu's Rust Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 6 hours ago. Reading: 92% uptime over the last 7 full days. It was up 155 of 168 hours. The first sighting on Rust Metrics was 27 September 2026.

Rules and settings

How is Punu's Rust Server configured, and what rules are in force?

No gather rate appears in the name: Punu's Rust Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is Punu's Rust Server on?

Size 3,000 and seed 1761526675: the game generates the procedural map on Punu's Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto Punu's Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 84.200.73.203:27056. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players 5 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.