RUST METRICSFlight deck · live data
Data live Servers11,686 Players34,939 Populated2,865 Fresh wipes 3 h97 Scan5 min
‹ All servers84.190.92.1:28015
Offline Full Queue Fresh wipe Wipe due No query

Map Test Server (Seed 437001682)

Offline 84.190.92.1:28015 checked 14d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,173top 70%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Map Test Server (Seed 437001682) wipe, and when?

To tell the rhythm of Map Test Server (Seed 437001682), too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 14 days 5 hours ago.

Tags

How should you read the tags on Map Test Server (Seed 437001682)?

These are the tags Map Test Server (Seed 437001682) publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Map Test Server (Seed 437001682) appear in Rust Metrics lists and filters?

On Rust Metrics, Map Test Server (Seed 437001682) sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Map Test Server (Seed 437001682) sit in the rankings?

Player hours over seven days put Map Test Server (Seed 437001682) at #15,173, in the top 70% of all ranked servers.

How full does Map Test Server (Seed 437001682) get?

Map Test Server (Seed 437001682) is not responding; status offline, last seen 14 days 3 hours ago.

Operator and location

Where does Map Test Server (Seed 437001682) sit?

No region tag on Map Test Server (Seed 437001682). Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 84.190.92.1:28015.

What Rust version is Map Test Server (Seed 437001682) on?

Rust network protocol 2634 and build 167781 on Windows is the build Map Test Server (Seed 437001682) runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Map Test Server (Seed 437001682), and is it online?

Reading: offline. Map Test Server (Seed 437001682) last answered 14 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 14 October 2026.

Map and rules

What settings and rules apply on Map Test Server (Seed 437001682)?

No gather rate appears in the name: Map Test Server (Seed 437001682). No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is Map Test Server (Seed 437001682) on?

Procedural map on Map Test Server (Seed 437001682), made by the game's generator.

How to join

What do you do to join Map Test Server (Seed 437001682)?

Check: join. Open Rust, press F1, then enter client.connect 84.190.92.1:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.