RUST METRICSFlight deck · live data
Data live Servers11,607 Players35,149 Populated2,874 Fresh wipes 3 h60 Scan5 min
‹ All servers84.185.97.174:28015
Offline Full Queue Fresh wipe Wipe due No query

Banish isolated benchmark

Offline 84.185.97.174:28015 checked 7d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 200 /200

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#6,396top 29%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak200players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctTue 20 Oct
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 200, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 20:35 UTC7d ago 200 – running 0
Tue 20 Oct, 13:39 UTC7d ago 200 – 0.3 days 158

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Banish isolated benchmark?

At their busiest, its recent wipes drew 200 players on average. After the latest wipe, numbers topped out at 0 hours.

How often does Banish isolated benchmark wipe, and when?

To tell the rhythm of Banish isolated benchmark, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 7 days 7 hours ago.

Tag meanings

Which tags does Banish isolated benchmark carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): Slots: 200; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167231 (Build): The server runs game build 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from Banish isolated benchmark. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Banish isolated benchmark appear in Rust Metrics lists and filters?

On Rust Metrics, Banish isolated benchmark sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 200.

Occupancy

What position does Banish isolated benchmark hold among Rust servers?

Ranking for Banish isolated benchmark: #6,396 on seven-day player hours, top 29% of all ranked servers.

How full does Banish isolated benchmark get?

Status for Banish isolated benchmark: offline. Last seen 7 days 7 hours ago.

Server

What location is Banish isolated benchmark hosted in?

Reading: location. Banish isolated benchmark gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 84.185.97.174:28015.

What Rust version is Banish isolated benchmark on?

Reading: Banish isolated benchmark, Rust network protocol 2634 and build 167231, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Banish isolated benchmark, and is it online?

Check: connection. Banish isolated benchmark is offline at this moment. Last contact was 7 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 20 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Banish isolated benchmark?

Reading the name gives no gather rate for Banish isolated benchmark. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Banish isolated benchmark?

The game generates a procedural map for Banish isolated benchmark.

Connection

How do you connect to Banish isolated benchmark?

Press F1 in Rust and enter client.connect 84.185.97.174:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players Slots: 200.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167231
Build The server runs game build 167231.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.