RUST METRICSFlight deck · live data
Data live Servers11,699 Players51,829 Populated3,292 Fresh wipes 3 h136 Scan5 min
‹ All servers84.185.111.23:28015
Offline Full Queue Fresh wipe Wipe due No query

Banish Relay Test

Offline 84.185.111.23:28015 checked 32d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 8 16 24 32 PAX 0 /32

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,173top 71%
Last wipe37d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Banish Relay Test follow?

Its rhythm cannot be told from the wipes of Banish Relay Test on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 37 days 9 hours ago.

Lists and filters

Which tags does Banish Relay Test carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp32 (Max players): Slots: 32; ts8 (Group limit): Default limit in force: 8 per team; v2632 (Protocol): Protocol 2632: join only on the same game version; cs161125 (Build): Game build reading: 161125; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from Banish Relay Test. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Banish Relay Test?

On Rust Metrics, Banish Relay Test sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Banish Relay Test sit in the rankings?

Player hours over seven days put Banish Relay Test at #16,173, in the top 71% of all ranked servers.

What is the population on Banish Relay Test?

Banish Relay Test is not responding; status offline, last seen 32 days 21 hours ago.

Server

Which location does Banish Relay Test run from?

No region comes from Banish Relay Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 84.185.111.23:28015.

What Rust version is Banish Relay Test on?

Rust network protocol 2632 and build 161125 on Linux is the build Banish Relay Test runs. Matching protocol is required to join. Let Steam update your game.

How reliable is Banish Relay Test, and is it online now?

Check: connection. Banish Relay Test is offline at this moment. Last contact was 32 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 24 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Banish Relay Test?

Reading the name gives no gather rate for Banish Relay Test. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Banish Relay Test?

Procedural map on Banish Relay Test, made by the game's generator.

Connection

How can you get onto Banish Relay Test?

To join: start Rust, press F1 and type client.connect 84.185.111.23:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp32,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp32
Max players Slots: 32.
ts8
Group limit Default limit in force: 8 per team.
v2632
Protocol Protocol 2632: join only on the same game version.
cs161125
Build Game build reading: 161125.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.