EpicFuse Reachability PoC
Offline 84.173.128.251:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 06:02 UTC37d ago | 0 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 152/250
- 192/250
- 572/675
- 32/100
- 659/775
- 550/625
Quick answers
from the figures on this pageReset cycle
What happens on EpicFuse Reachability PoC when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does EpicFuse Reachability PoC follow?
To tell the rhythm of EpicFuse Reachability PoC, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 37 days 16 hours ago.
Lists and filters
Which tags does EpicFuse Reachability PoC carry, and what do they mean?
Tags published by EpicFuse Reachability PoC, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show EpicFuse Reachability PoC?
On Rust Metrics, EpicFuse Reachability PoC sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does EpicFuse Reachability PoC hold among Rust servers?
Ranking for EpicFuse Reachability PoC: #15,496 on seven-day player hours, top 67% of all ranked servers.
What player count does EpicFuse Reachability PoC carry?
EpicFuse Reachability PoC is not responding; status offline, last seen 37 days 16 hours ago.
Server details
What location is EpicFuse Reachability PoC hosted in?
No region tag on EpicFuse Reachability PoC. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 84.173.128.251:28015.
What Rust version is EpicFuse Reachability PoC on?
Version check: Rust network protocol 2633 and build 164530 on Linux, run by EpicFuse Reachability PoC. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on EpicFuse Reachability PoC, and is it online?
Reading: offline. EpicFuse Reachability PoC last answered 37 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 22 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on EpicFuse Reachability PoC?
No gather rate appears in the name: EpicFuse Reachability PoC. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is EpicFuse Reachability PoC on?
Check: map. Procedural, generated by the game, on EpicFuse Reachability PoC.
How to join
What do you do to join EpicFuse Reachability PoC?
Check: join. Open Rust, press F1, then enter client.connect 84.173.128.251:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.