w
Offline 84.173.112.250:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 825/850
- 50/250
- 123/250
- 485/575
- 310/350
- 218/325
Quick answers
from the figures on this pageReset cycle
How often does w wipe, and when?
Its rhythm cannot be told from the wipes of w on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 14 days 1 hours ago.
Lists and filters
Which tags does w carry, and what do they mean?
Tags published by w, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167819 (Build): The server runs game build 167819; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does w appear in Rust Metrics lists and filters?
On Rust Metrics, w sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does w sit in the rankings?
Player hours over seven days put w at #15,159, in the top 70% of all ranked servers.
How full does w get?
Reading for w: offline at this moment; last seen 10 days 1 hours ago.
Server details
Which location does w run from?
No region comes from w. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 84.173.112.250:28015.
What Rust version is w on?
Reading: w, Rust network protocol 2635 and build 167819, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on w, and is it online?
w reports offline. The last reading came 10 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 17 October 2026, recorded by Rust Metrics.
Map and rules
What rules does w enforce, and what are its settings?
Check: gather rate. The name w does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is w on?
Procedural map on w, made by the game's generator.
How to join
How can you get onto w?
Press F1 in Rust and enter client.connect 84.173.112.250:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.