JellyJoker
Offline 84.166.21.126:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 18:54 UTC35d ago | 0 | – | running | 0 |
| Wed 23 Sep, 12:23 UTC35d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 572/675
- 363/525
- 43/250
- 45/250
- 119/200
- 140/300
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on JellyJoker?
An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does JellyJoker follow?
The rhythm of JellyJoker's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 35 days 2 hours ago.
Tag meanings
How should you read the tags on JellyJoker?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from JellyJoker. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does JellyJoker appear in Rust Metrics lists and filters?
These Rust Metrics lists carry JellyJoker: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does JellyJoker hold among Rust servers?
Ranking for JellyJoker: #15,478 on seven-day player hours, top 71% of all ranked servers.
What is the population on JellyJoker?
JellyJoker is not responding; status offline, last seen 35 days 1 hours ago.
Server details
Which location does JellyJoker run from?
No region comes from JellyJoker. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 84.166.21.126:28015.
What Rust version is JellyJoker on?
Reading: JellyJoker, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on JellyJoker, and is it online?
Reading: offline. JellyJoker last answered 35 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 23 September 2026.
Map and rules
How is JellyJoker configured, and what rules are in force?
Reading the name gives no gather rate for JellyJoker. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on JellyJoker?
Check: map. Procedural, generated by the game, on JellyJoker.
Join
What do you do to join JellyJoker?
Press F1 in Rust and enter client.connect 84.166.21.126:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.