RUST METRICSFlight deck · live data
Data live Servers11,795 Players71,386 Populated3,684 Fresh wipes 3 h118 Scan5 min
‹ All servers84.166.194.199:28015
Offline Full Queue Fresh wipe Wipe due No query

Test

Offline 84.166.194.199:28015 checked 16d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.8 1.5 2.2 3 PAX 0 /3

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,568top 71%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Test follow?

Its rhythm cannot be told from the wipes of Test on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 17 days 9 hours ago the current world was made.

Tag meanings

Which tags does Test carry, and what do they mean?

Tags published by Test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Test?

Rust Metrics lists featuring Test: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Test sit in the rankings?

Player hours over seven days put Test at #15,568, in the top 71% of all ranked servers.

What is the population on Test?

Status for Test: offline. Last seen 16 days 14 hours ago.

Operator and location

Which location does Test run from?

No region tag on Test. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 84.166.194.199:28015.

What Rust version is Test on?

Rust network protocol 2634 and build 166652 on Windows is the build Test runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Test, and is it online?

Reading: offline. Test last answered 16 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 12 October 2026.

Map and rules

What settings and rules apply on Test?

Check: gather rate. The name Test does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on Test?

Check: map. Procedural, generated by the game, on Test.

Connection

How can you get onto Test?

Press F1 in Rust and enter client.connect 84.166.194.199:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp3
Max players The server holds 3 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.