RustBaseDesigns.com
Offline 84.140.99.11:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 180/250
- 229/250
- 643/675
- 38/100
- 747/775
- 591/625
Quick answers
from the figures on this pageWipe timing
How often does RustBaseDesigns.com wipe, and when?
To tell the rhythm of RustBaseDesigns.com, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 37 days 2 hours ago.
Tags
Which tags does RustBaseDesigns.com carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from RustBaseDesigns.com. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustBaseDesigns.com?
These Rust Metrics lists carry RustBaseDesigns.com: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does RustBaseDesigns.com hold among Rust servers?
Player hours over seven days put RustBaseDesigns.com at #15,491, in the top 69% of all ranked servers.
What player count does RustBaseDesigns.com carry?
Status for RustBaseDesigns.com: offline. Last seen 36 days 12 hours ago.
Server
Which location does RustBaseDesigns.com run from?
No region comes from RustBaseDesigns.com. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 84.140.99.11:28015.
What Rust version is RustBaseDesigns.com on?
Rust network protocol 2633 and build 165217 on Windows is the build RustBaseDesigns.com runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is RustBaseDesigns.com, and is it online now?
Reading: offline. RustBaseDesigns.com last answered 36 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 22 September 2026.
Settings and map
What rules does RustBaseDesigns.com enforce, and what are its settings?
Reading the name gives no gather rate for RustBaseDesigns.com. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is RustBaseDesigns.com on?
Procedural map on RustBaseDesigns.com, made by the game's generator.
Join
What do you do to join RustBaseDesigns.com?
Press F1 in Rust and enter client.connect 84.140.99.11:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.